yay ^^ Just finished drawing some of the icons and implemented them into the interface, atm they are just there, not showing anything, feedback wise.
Also changed the way the “smelling” clouds are being shown, rendered on top of everything else now, by changing the camera setting to “depth only” . Now I just need to make yet another camera to have the character always display above those clouds XD
or something similar 🙂
I played around with a random tree spawner (not sure if I will leave that in) and I got a new very noticable movement bug. regarding rotation of characters on the z axis when rotating the camera *rollseyes*
It’s progress though! And I’m happy about it 🙂